Life is a Journey…!

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I feel privileged having lived in places like Melbourne, Byron Bay, Dortmund, Munich, Berlin, Gainesville, Irvine, Copenhagen, Denmark, Uppsala, Sweden … and now I am off to Bellevue, Washington. The Rojahn family is getting bigger, too. Whaaaaa? Yeah, we have another boy on the way, due November 2016. Crazy times! So, it definitely stays exciting in and around our lives in America… and we love every bit of it. Nope, we’re not Americans yet, well our kids are, but we struggle with the common H1B madness from time to time.

I’ve always loved to travel, see different places, study cultures, and most and formost meet new people! It lets me understand more about myself, as a human lend to this planet, and as an artist looking for a reason to be. I feel that every time I’ve visited a different place, my perception of things change. For the better in most cases. Your senses sharpen and you gain a full load of respect about the world in general. I’am very thankful about the many places I get to experience. But hey, of course adjusting to a new experience comes with challenges… But down the line, it is totally worth it.

Change initially hurts! Its uncomfortable. You’re breaking habits and eventually having to developing new ones. Personally, though, I think that this is what makes us better at being humans, because everything around us all of a sudden becomes new and feels like a fresh beginning. Engage in it, embrace it! It can only make you better at what you do. Being a dad, a husband or a friend – or a sound designer. My sound design skills are massivley growing because of change. Due to woking with new and exciting people sharing believes that you haven’t thought about. It invites you to-do-things-different ™!

If your comfort zone breaks – it seeks creativity! Fuel it by developing new techniques and try out things differently in your sound design. Try to flip your knowledge up-side-down! Become a apprentice again. Be naive. And be proud of it! Its like changing your track colors in Pro Tools, or Nuendo, to feel a little bit different within your daily work-routin. Its like, moving your sofa around in your living room from time to time for your home to feel like new. Thats a good thing. Even if its messing with your brain. It only exists to become manipulated! If you haven’t done this yet, try it out and … perhaps it works for you?!

The Order 1886 – Announce Trailer

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Here are the very first impressions of the game I’ve been working on – The Order 1886 – with a stunning trailer that has officially been announced to the public during E3 at the Sony press conference in Los Angeles. The game itself is still in production but so far I can say that I am already extremely proud to be part of such an exciting and creative challenging project.

Ready at Dawn have been best known for their PSP titles: Daxter and God of War: Chains of Olympus – which have won the independent studio multiple awards in the industry. During the press conference Sony announced that The Order 1886 will be an exclusive title for the Playstation 4 and is co-produced by their Santa Monica studio.

To mention is that the footage you’ll see is being rendered in the actual engine using Ready at Dawn home-made technology.

The crew over at Gameinformer have recently visited the studio on-site, covered a feature on their November edition and talked to creative director Ru and Andrea about the history of the studio. Both are sharing insights on how this game came about, speaking with the key members of the development team.

“The Order: 1886 offers a fascinating glimpse into a past twisted by strange events that alter the course of history. Players step into the shoes of a knight who is part of an ancient order sworn to protect humanity from the threat of monstrous half-breed creatures. Ready At Dawn’s fascinating fiction for its new franchise draws inspiration from ancient mythology and legend combined with actual historical figures; the result is a story we can’t wait to experience in full. This fiction is buttressed by an action-packed shooting mechanic fueled by awesome and unusual weapons, like a rifle that can spew blasts of lightning. The Order’s incredible visuals and technology speak to what we can all look forward to in the games designed from the ground up to run on next-gen hardware like the PS4.” Gameinformer 2012

Can’t get enough? Want to find out more about the game? Go visit the Gameinformer website directly and check out the entire coverage on the game, introducing the main character, next-gen technology, weapons and much more…